Just Got Played (JGP) was founded in 2015 by Patrick Siebert and Brian Fiore in order to review and showcase independent tabletop games in a short, fun, and objective manner. Our tabletop "Reviews" are unpaid, objective, and follow a format consisting of an overview with pros and cons. We typically learn, play, and film each review live at The Cloak & Blaster in Orlando, Florida! We also attend tabletop conventions to film reviews, interview industry folks, host and participate in discussion panels, seminars, and other events, and to beta-test, demo, and play games with our friends! We also
offer paid promotional tabletop "Previews" and "How To Play Videos"
Our mission is to help independent game designers and publishers get exposure for their games prior to launching on Kickstarter, and to provide objective validation to the gaming community that such games are actually playable. As independent designers and publishers ourselves, we understand the importance of 3rd party validation, the benefits of reaching as wide of a target audience as possible, and the time and costs involved for all parties. As is customary for the industry, we typically receive a complementary pre-production prototype or demo copy of the game in order to review it.
When Patrick is not touring the US in search of JGP's next interview victims, he's editing and promoting our reviews of awesome independent tabletop games coming to Kickstarter! In addition to administering multiple community Facebook Groups (including Kickstand and The Consortium of Game Designers), Patrick designs, develops, and publishes awesome games such as Siege of Verdan and A House in New Orleans! Patrick's publishing company is Jester's Hand Publishing, LLC.
When Brian isn't updating the website, he's busy writing rules, making How to Play vids, and designing games such as Microvores: A Game of Parasites, Christmas Tree: The Decorating, Despotic, Truffle Roulette, and Palm Pilot for Wendigo Publishing & Consulting, LLC. Brian also invented the tabletop design system, Insert Imagination, which uses insertible components to manufacture prototypes, demo copies, and even Print on Demand copies of tabletop games in a DIY, quick, responsible, and economical manner.
Eric is unable to type with boxing gloves on. Falls down a lot. Certified gamer. Infuriatingly charming beer enthusiast.
After being a special education teacher for 8 years, Tiffany left the classroom to work as a behavior analyst for kids with Autism. She loves helping kids, and particularly enjoys working with them on social skills using tabletop games! Tiffany has been tabletop gaming for over 9 years and video gaming since she could hold a controller.
When not playing and reviewing games with Just Got Played, Andrew is designing and publishing games with his company Atheris Games. He also writes articles for Casual Game Insider, listens to rap music too loud, watches more than his fair share of shows on Netflix with his girlfriend and goes to classic muscle car shows with his 1979 Camaro Z28.
When not playing and reviewing games with JGP, Lloyd is a game designer and 3D artist in Central Florida for Monkey of Doom Games. LLoyd is the designer of Thwarted: A Game of Super-Villainy and is currently working on several other tabletop games.
Stephen is a published board and video game designer who makes training simulations for a living. He has been playing board games since 1979 when his oldest brother addicted him at an early age. He is currently attempting to pass that same addiction on to his twin boys.
Running a Pokemon TCG League for 12 years taught Cory Goff how gaming can build and foster an awesome community of players. By blending his league experience with his love of movies, comics, and games, Cory founded Times Infinity LLC with the aim of bringing new and exciting experiences to the gaming community.